Electricity Healer Dcuo - And water mostly because of it's 8 man non sc shield, preventing. Has short cooldown and heals single target and yourself. Recover smaller group heal. Galvanize strong but short range heal that spreads to other. I use both brawling and flurry shot for extra damage when healing because power is not an issue. Brawling into shuriken for adds and dual flurry for bosses and st. I normally run celestial power set, bouncing from a pretty efficient healing build to dps to battle healing depending on the need. I was wondering if anyone has any tips or builds for electric. Celestial has the most healing potential. 2 great 8 man heals, 2 great hots and provided you time your combos right, unstoppable. Electric has the highest crits of any heal power (because it's. Water (great shielding) and electricity (safety heals) are probably slightly more useful than the others. Celestial is good, but sometimes itโs hard to use in some elite boss rooms because of. Player's powers determine their abilities, combat strategy, and role in groups. Each powerset has two roles that the player can specialize in. Galvanize can be useful to heal player pets (brick, fury, crystal, turrets, sidekicks). The combination of mobile auras,. For electricity, i like the strategist card/transformation card. Electricity gets tons of smaller ticks from their heals, which is great for proc'ing those. The third artifact, i personally.
And water mostly because of it's 8 man non sc shield, preventing. Has short cooldown and heals single target and yourself. Recover smaller group heal. Galvanize strong but short range heal that spreads to other. I use both brawling and flurry shot for extra damage when healing because power is not an issue. Brawling into shuriken for adds and dual flurry for bosses and st. I normally run celestial power set, bouncing from a pretty efficient healing build to dps to battle healing depending on the need. I was wondering if anyone has any tips or builds for electric. Celestial has the most healing potential. 2 great 8 man heals, 2 great hots and provided you time your combos right, unstoppable. Electric has the highest crits of any heal power (because it's. Water (great shielding) and electricity (safety heals) are probably slightly more useful than the others. Celestial is good, but sometimes itโs hard to use in some elite boss rooms because of. Player's powers determine their abilities, combat strategy, and role in groups. Each powerset has two roles that the player can specialize in.